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I'd also like to have that "magic want tool" you are going on about. On second thought it's maybe just a typo *sigh* ;)
Anyway thanks again for the article.
Also, you didn't put The Fall Of Troy first because you like them more. You put em first, because the design problem here would have been to put the Deftones first (they certainly would have been the headliner). So instead of solving a design problem, you used a bad example of how to work-around your issue. It's obvious that if a promoter came to you with this project, that it would be rejected. He's more worried about the tickets the Deftones pull in, not Fall of Troy.
As a design tutorial -- C+
As a design problem solved? -- F-
Re-reading your post made me realize that A.) I Shouldn\'t be explaining myself to you and B.) How people should mind their own business or write a better tutorial if what they see is deemed as garbage.
Get off the kick kiddo and worry about your own. It\'s people like you that make up the stomach-wrenching headache-heavy side of the industry many of us fight tooth and nail to stake a claim in.
Thanks for the feedback.
I argue against your opinion that this would have been rejected if this was for an actual poster because you think the Fall of Troy wouldn't sell tickets.
You are missing the point. If the Fall of Troy is promoting their shows, who are they going to put on the poster? Themselves of course.
If the Deftones are promoting it, then they'll put themselves on the top and TFOT on the bottom.
If an unbiased venue was promoting it and wanted to make sure they got more ticket sales, yes, the Deftones would be a better headliner choice.
But since there is no promoter, there is no issue with who to put at the top. It could be Avril Lavigne or Weird Al, it doesn't matter who they are. The point is to discuss design elements and getting that "gigposter" feel using the basic tools from Photoshop and Illustrator.
If you are at all familiar with our work, you'd realize that we've done plenty of posters for promoters and yes, it's up to them what content goes where. And never is a poster flat out rejected, it's simply revised. I don't see why you're making such an effort to talk shit.
But keep it up. It's fun. Btw, you could have at least taken credit for your opinion and put in a real email address. If you are going to have the nerve to talk shit, then back it up!
and please keep this up.
Ar+ design Student
Lighten up man, this is supposed to be fun and informative.
Rietz as an a-hole  A++++++
I just found your site and have been searching the internet for tutorials that show work from beginning to end utilizing different techniques, believe me there aren't many. Most tutorials don't show real world (type) designs from start to finish and the workflow used. Your tutorials are appreciated, keep up the good work.
Ah, by the way, Reitz, "not everyone here are design experts, that is why we look for tutorials, you should step back and think about people who are beginning to dive into the magic of illustrator or people who are looking for inspiration. AND these guys take time out to share tips and techniques that help others achieve their goals." Again, thanks for the tuts.
Just some food for thought, or my opinions on the subject. Take it as you see fit.
Thanks.
Are you joking when you ask for tutorials on "how to vectorize a raster image?" Because there are tons of those out there. Or are you being sarcastic and claiming that's all we are showing people how to do. I think our tutorials are very original, but ambiguous enough to allow for the user to use their creativity and use our techniques in their own designs.
Please clarify this, I'd email you but you wanted to remain unknown.
Jeff
Anonymous, you seem to be a very advanced designer and your agency is a step above the rest. I can tell by your grammar that you're sweet like that. I'm sorry we don't have what you would "like to see". But...
Our tutorials are much like Computer Arts Magazine's tutorials. They take a project, with a particular style in mind, and walk you through from start to finish.
You should write them too.
And for everyone else, the feedback doesn't discourage us. It only adds to the drive to make more. Hopefully we can attain the impossible goal of making everyone happy. Keep your eyes peeled.
as for the overall look of the poster here, its great. i have always been a fan of the whole distressed/grunge/etc. look. i think it works especially well for gig posters.
nice work. now if only i could afford that last darn vectorpack.....:(
cant wait try it out
and the fall of troy are really good =)
Im with Reitz on this, why "design" something that wouldnt work in the first place... that just isnt fun... why not make something that might actually work... maybe and Im spitballing here restrict yourself to 2 to 4 colors (maybe even PMS) now that would be FUN!
But hey, some people are so weak that a little crit hurts there tiny little ego and all they can do is puff out their chests and spew challenges.
So, in that sense, this tutorial is xtremly successful.
Until you chose to take the initiative to create an online tutorial of your own..I don't think you qualify to say jack.
I think you meant "can't take some crit." We take criticism all the time, I don't know what you are talking about. We like to engage in conversation with our readers, so responding to criticism by Reitz wasn't a result of bruised egos. It's because we want to provoke discussion. Reitz made some negative comments, which is fine. We just responded.
Keep up the crits!
of steps instead of making so many copies of one line.
Nice to see you standing your ground. Y'all are one of my biggest inspirations and [literally] are one of the main reasons I decided to get into this business. I've learned quite a bit from y'all and can't wait to see more. Tutorials are great for anybody and these douche-bags that talk crap to you can go chase themselves. Considering all of the success you guys have gained thus far, I think they are barking up the WRONG tree. Keep it going... I love your stuff.
thanks!
Keep up the good work. Should be proud of yourselves, and you're at least doing our industry a favour by promoting good design and skills. It's all about sharing the love!! :D
Cheers! -- M.
Anyhow, thanks alot and great job. ;)
On a side note, and I hope this doesn't sound amature, can't you get the same result just using Photoshop? Is there a certain reason that an .eps or an .ai poster would be superior in this instance rather than a bitmap based format?
I do work primarily in Photoshop and I don't want to be creating a sub-standard product if Vector has the advantage.
- Ryan Grandmison
- RustyEight Media
- www.myspace.com/rustyeight
THEY ARE NOT TEACHING HOW TO BE A DESIGNER.
That is something that can't be taught. Either you have an eye for art or not. This is the same problem I have with design schools. They teach you theory, but nothing practical. They don't teach you Illustrator or Photoshop... they teach you futurism, post-modernism, Victorian, etc. (we're in a post-modern era now anyway, so none of that really matters).
My point is, don't take this tutorial on its artistic merit, take it as a chance to learn the ins and out of programs the industry uses through a tutorial that actually gives you a result rather than empty techniques and theory.
- Ryan Grandmaison
- RustyEight Media
- www.myspace.com/rustyeight
thanks
The 3 layers could've been thresholded and put into Filter > Artistic > Cutout and you're golden.
I like the tut though, good experience for those who're getting into Illus
4239123
Could you point me in the direction of that typeface please? Cant find it anywhere. : /
Thanks
http://www.gomedia.us/arsenal/fonts.php
@tim - We use what's called "Crop Marks" in Illustrator. You make a box and then go to Object>Crop Area>Make. And when you export or Save For Web, you will only export that area within those crop marks.
he has a point. but this isn't a marketing/advertising tutorial. this is a DESIGN tutorial. learning how to use illustrator. but seriously, you should put that comment you left in a marketing tutorial web site. seriously man.
anyway, thanks for this, i will deffinitely be checking out more of these tutorials...
Your tutoials are awesome!
What do you think if some of them would be translated into Russian? Surely, with respect to all your copyrights.
and gets hassle....thats the sort of grief that stops good guys like dave posting to help noobs like me...
if you dont like the tutorial dont use it..
find another....
it's really appreciated here..thanks man..
keep going....
When I copy the layers from Photoshop into Illustrator, they are copied over as a bunch of rectangles grouped together.
Also, when I select one of the newly copied over layers, live trace is greyed out, not making it a valid option to select.
Is there something that I am doing wrong, or forgetting to do?
Can you explain this step in more detail?
try dragging the layer from from photoshop into illustrator,rather than copy pasting (IF that's what you're doing). Maybe that's why you're not getting the live trace option?
@Justin:
this happened to me also, but I managed to figure it out. First make sure you're doing the lines using the rectangle tool and not the line tool, Otherwise the pathfinder option won't work correctly. Once you have all the lines done, select them and hit "add" on the pathfinder menu (maybe you're using "group" instead?) now go ahead and try the other steps.
not too sure why this happens, but at least I found a way around it.
you just blew my fuckin mind
i see there are haters even in design land.. i had no idea!!
i will tell you, that coming from breakdancing world, where haters abound--and i have gotten use to think it's normal--it's almost FUNNY to see haters in a design context...
it makes me recontextualize my whole hateration paradigm namean!?
anyway, dave-o, you are the fucking man and go media in one day made me realize i dont need to go to design school..
i always dreamed of just doing real life shit and getting better as i go.. but i truly thought design and motion graphics might be too hard..
if someone had showed me that poster you just taught me to made, i would have said you need 5 years experience to work at that level..
SHEISE!
i guess what im trying to say is that i thank you... from the pit of my soul
your friend, now and later,
brit
elastic illusion
teaching kids to do the breakdance and getting hated on like you wouldnt even know (except you do know cuz you get hated on too) :)
http://www.howtodotherobot.com
and as they say in the ghett-o,
"it's all love"
Thank you! I was making lines, and not rectangles, that is why! You are awesome.
However, I dont like the poster created, for a number of reasons. There is a saturation of this style which is overused and in this case done badly through use of image, stock imagery is pretty much the same as selling out, i understand if it has to be used and is part of a brief, but for someone to use it for their own personal "non profit" poster is in my opinion the worse thing a designer can do. There has been no consideration taken into the photograph what has Eisenhower got to do with this and putting a gun in his hand!? secondly the use of typography is awful 'gore fonts' as theyre known are only used cos everyone else uses them, how about a nice strong slab serif or sans serif?such as helvetica or avant garde? and the overall composition of colour is trite at best.
This is mass design for the uneducated and
to teach people this way of working is misleading and pretentious.
this is just my opinion, i guess i'll get backlash like the last guy who voiced his opinion against the work, he was completely right by the way, i dont mind.
since i guess i wrote the best comment and all i think about is go media and design and how dope it is and you guys are and all that.. like i am seriously considering having the 3 of us in elastic illusion (http://www.elasticillusion.com) fly from LA to cleveland to just bask in your glow for a few days...
so i have a request... can you guys do a tutorial where you show how you did what you did for the "hateus" intro... i have no idea how to animate vector graphics like that... i bet it's relatively easy after effects but it would make my day...
thanks guys.. you're so money you don't even know :)
look forward to having a project to work with you guys on!
PEEEEEEEACE
brit
e.i.
I see. Bask in our glow huh? Haha, well the only glow here is from our monitors!
use a selection tool (polygonal lasso, regular lasso, square, or whatever gets the job done) ctrl+c copies it and when you're in illustrator ctrl+v pastes it. done deal.
still doesn't work?
make sure in photoshop your move tool (black arrow) is selected so you can drag it elsewhere.
hope this helped.
@ Mike... I would like to invite you, Rietz, and the other critics to engage in a beer-pong competition with me, where the winner gets to rant on what's hot and what's not in graphic design to a room fool of third graders.
holler.
and I realized that more people who weren't breastfed should comment! And on that note I must say that YOU GUYS HAVE THE WORST TUTORIALS EVER AND THEN SOME!
Seriously guys this is some great real world stuff! It was very inspiring.
Look I even made SOMETHING using some skills I learned from you, THANKS!
I haven't had any experience working with an agency and have no idea how long it should take to complete a design project from conceptualization to completion. I am passionately self-taught and always wanting to learn more. how long does/ should it take for an average project?
Please excuse my ignorance.
thanks.
@ sam - make sure the object you are subtracting the shape out of is on the bottom of the desired shape you want (shift+ctrl+[ or ] for absolute bottom or absolute top to make absolutely sure). or click both objects and choose the intersect option.
@ Daniel Tyack - Awesome, haha. don't worry, we'll have more. really good use of the tutorial by the way, i dig it.
@ Ryan - If you have all of the content needed and you're given pretty lenient guidelines as far as artistic freedom goes... i wouldn't expect the project to go beyond 4 to 6 hours using these methods. In some of our straight from scratch illustrations, it's not wildly inappropriate to invest 12 to 16 hours or more. Client feedback and revisions play a major role as well and may set you a couple hours back. It really just depends on job/client/artistic direction you choose to go in.
and not an ignorant question by any means.
Take care fellas.
though I agree with one of your dissenters that this dirty surface art vector style (disintegrating lines and text, blood spatters or paint drips, cardboard or otherwise rough dirty backgrounds, angel wings, victorian flourishes, etc) has become trite and overused in pretty much every form of print and motion graphics over the past year and a half.
that said, what better way to teach a tool than to use a style that an unaquainted new user is bound to be familiar with?
nice work guys.
also I would roof your shit in beer pong dave. theres my criticism. oh and also check the sketch to vector thread for another criticism. I want to join in in the arguments!!! David Carson sucked! discuss.
mm I was thinking a lot of these comments.
Look Im designer from LIMA-PERU. as you know the graphic of sudAmerica in the last years had as CANNES winner BRAZIL(the most graphics) ARGENTINA. www.adhemas.com enter it.!!
This movement, style of GRaphism that you use, its overused in all world its true but its useful too its an easy way of fill an artboard or express an rebel sad, wild,hard smooth idea, depending of the form. Personally, as professional,improving designer I dont know if buy the vector pack or copy this style, I was thinking to creat mine,i fight evry single day for do originals works and break this vector graphism,virus Wave that i see in all medias,video tv ads,Flash and print, but by other side i usually use the graphism. So its difficult to ignore.
Suppose that vector pack took to the owners a lot of days to organize the files,take pictures,many hours in Internet, streets, graffitti, and many hours sitted in the PC, WOW Admiritations.
Id feel badly if I make money designing with unpersonal,unoriginal work.
Thats all maybe ill put another comments.
Look for brazilian ADHEMAS have a nice view I dont know maybe he bought your vectorpack and we dont know.
Fonsi.M
http://www.myspace.com/phonziem
Wish nice years and a possible change
Thanks.
-Pike
One suggestion/question: why not use an Adjustment > Posterize after cutting out the Ike image, rather than doing the lengthy process of splitting it into different documents and altering the contract/brightness? It would be easier to add more "shades" if needed, and in order to break them up one would just have to do a Select > Color Range (Fuzziness 50) for each shade, then Ctrl + J to dupe that into its own layer. Drag those into Illustrator to vectorize and good to go. It could cut down on windows, as everything would be in a single .psd prior to the Illustrator file.
-----------------------------------------
What you mean alan?? talking about me? or others?
thankz for your nice tutorial
rajendran
RAJENDRAN, to solve that select every horizontal piece, then, go to Object>Rasterize, that way you'll have all the pieces in one.
http://img54.imageshack.us/my.php?image=davepos...
i absolutly love this tutorial. the second i saw it i fell in love. however, being that i'm very photoshop savvy and relativly a beginner in illustrator, i had trouble (when i tried to mimic this) with a few parts. especially making the three eisenhowers. i was curious, (i understand if you dont want to) if you could possibly guide me through, up to the magic wand part. (being that im a beginner, i may need step by step analysis) also my e-mail is sjmagner@usfca.edu.
Again, i absolutly appreciate this tutorial, and i would love to see any other work you choose to do.
-enjoi
I also had trouble with the magic wand, and getting the whitespace out.
I'm now stuck putting the 3 Ike's together.
:)
that was awesome. Jus' wut i needed: something simple and effective :D
Nice tutorial! All of these naysayers are talkin' through their asses. The issues that they're bitchin' about are trivial compared to the impact you've made with people that want to learn how to do things that are going to look good. And not only have I not seen any of the work from these blowhards, where are their tutorials? You can talk the talk, but can you walk the walk?
Keep on keepin' on!
Lorcan
ASS Designer. Thank you very much for sharing your knowledge to us.
http://www.kennyredman.com/temp/go_screenshot.gif
I like to do this using the adjustment layers because it gives you a lot of flexibility to change and see how your different 'color/balance' adjustments work together.
Great work!
here is something i did using this amazing tutorial and the amazing free vectors from gomedia arsenal..
thx a lot for this tutorial
Maybe i am missing something?
I think rietz needs to get over them self and get down from their high horse.
Great stuff gomedia, official customer 4 life homez!(use your best vato voice here)
also, it's true that this style is everywhere and overused, but you can't argue with the fact that your average knuckleheads really like it and respond to it.
by the way, i made my own starburst vector shapes for the background with one octagon and two long rectangles. it was super easy and made me feel cool (i'm with phonz - want to use my own stuff as often as i can)
thanks for the tutorial and for the free stuff (:
Do you have any option to read it in Times New Roman?
"Excellent Tutorial, reallt useful - would love to have some more. Please dont let numb-nuts comment put you off putting the time in - some of us really do appreciate it!"
But seriously, thanks a lot for the help. I've been looking for something like this.
I didn't go to Design school, so I was never taught how to use istock and all that, but I make a lot of posters and shit for activist organizations and events. Needless to say, I'm doing it for free, so I NEVER pay for images. If I were making something as high-contrast as that poster (and usually I'm working on a smaller size), I would go to istock, take the picture with the watermark on it, and use it (the watermark doesn't cover the hand or gun anyways). Is that, like, design sacrilege? Because seriously, all I could think was, why pay for the hand?\
Anyways, thanks. I'd appreciate hearing peoples opinions on this.
I understand where you are coming from, and I have multiple answers to your question if using imagery from istock without paying is sacrilegious in the design community.
Istock is one of many stock imagery sites, and they are a key part of the chain in the design market/community/etc.
The higher the resolution on a photograph, the better results it will yield for print using the methods described in this tutorial. It will produce better work rather than just grabbing an image @ 72 dpi and running with it. So among other designers, you might encounter some criticism as to how that image was obtained based on the quality of the end result - Especially to designers who are well aware of the multiple routes you can take to achieve the affects mentioned in the tutorial. So that's answer number one.
Purchasing the photo/artwork from the site helps out the photographer/designer who made it and submitted it. They get change thrown at them from the respective stock art site, and in turn keeps them working and contributing. I always think of it as helping out your colleague. You need something suitable on the fly and the stock site is the middleman to that resource. It brings you to realize that paying for the file makes perfetc sense. I don't want to know if somebody is illegally using my stock resources for their gain. That's like stealing the food off of my plate. And with all social agendas aside... at the end of the day - you are what matters, your family is what matters, and if you're a designer whose bread and butter is obtained by pushing pixels... people taking your hard earned work and running with it should leave a sour taste in your mouth. That's answer number two.
There are a great amount of free stock resources out there to assist you in your needs tatsefully. Stock Exchange (sxc.hu) and Blue Vertigo's portal to free resources are very excellent routes to getting what you need without dropping a dime.
Hope this helps.
-Dave
Great tutorial
I learned loads from it, mostly what the pathfinder is for, I was a n00b, but not anymore.
I keep coming back to this design too, and looking at it. Its all great.
Thanks
good job!
i learned some vey important basics about vector art!
You're good! :)
Really helpful.
I took your formula but used different colors, fonts, pictures, etc. but I did learn a whole lot. You can see it on my blog angrybunnisellout.blogspot.com
Great job.
Thanks!!
Mike
Weird Al Yankovic featuring Avril Lavigne
I always like seeing how others handle certain designs, even if I don't use their technique, it's like I have another piece of a huge puzzle. This tute is a good one because I'll be walking away learning a new technique that I haven't used before and that's what it's all about. Share knowledge people...and keep rockin' the box!
easy guys.
http://anime7.graphic.googlepages.com/EqualSoul...
I'll waiting your comment for this design
I want to know the name of the font used, please.
Thank you.
the font was Go Media's own Affliction typeface. You can buy it here:
http://gomedia.us/arsenal/fonts.html
peace,
reitz
shoutout to the MSWord Clip-Art Krew!
We arre the woooorld, we arre the childreeennnn....R.I.P. MJ !!
U just trying to get a rise out of people? Are you a little trouble maker....
thankyou so much for your tutorial - I'm trying to regain the passion for graphic design after I stopped to focus on study, and this helps so much :)
Debra
http://www.facebook.com/photo.php?pid=3966534&l...
Anyway thanks again and hasta luego!